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  1. 方法會藉由呼叫 ToString (IFormatProvider) 方法,或如果對象的對應格式專案包含格式字串,藉由呼叫 其 ToString (String,IFormatProvider) 方法,將每個 Object 自變數轉換成其字元串表示。. 如果這些方法不存在,它會呼叫物件的無參數 ToString 方法。. 不過,呼叫 String.Format ...

  2. 25 Απρ 2023 · In this article. Standard numeric format strings are used to format common numeric types. A standard numeric format string takes the form [format specifier][precision specifier], where:. Format specifier is a single alphabetic character that specifies the type of number format, for example, currency or percent. Any numeric format string that contains more than one alphabetic character ...

  3. This means that you can use either string or String in your code (if you have added using System to the top of your script.) Note: In Javascript strings are represented using String which you should use in your Unity script code. Here are some basic uses of the String class. void Start() // prints hello. string s = "hello";

  4. Esse método usa o recurso de formatação composta para converter o valor de uma expressão em sua representação de cadeia de caracteres e inserir essa representação em uma cadeia de caracteres. No entanto, ao chamar o String.Format método , não é necessário se concentrar na sobrecarga específica que você deseja chamar.

  5. 6 Αυγ 2017 · I have got a price field to display which sometimes can be either 100 or 100.99 or 100.9, What I want is to display the price in 2 decimal places only if the decimals are entered for that price , for instance if its 100 so it should only show 100 not 100.00 and if the price is 100.2 it should display 100.20 similarly for 100.22 should be same .

  6. 30 Ιουν 2014 · Unity comes with rich text support (rich text format) which makes the output reader so much more handy for complex debugging but it's a pain if you're constantly using it with markups. But with this handy extension it's easy! Usage: Code (CSharp): print ("example text in bold".Bold()); print ("example text in italics".Italic());

  7. 14 Μαΐ 2023 · I want to be able to do string concatenation from TextField in inspector to set name format. string _nameFormat = UnityEditor.GUILayout.TextField(_nameFormat); for example, I have 2 strings and want to combine it in custom order but from inspector. private string fbxName = "fbxa"; private string animName = "anima"; private void OnGUI() { // Later in inspector i set below textfield to ...

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