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  1. 10 Μαρ 2018 · Columbine: On April 20, 1999, high school seniors Eric Harris and Dylan Klebold murdered 12 students and a teacher. They both enjoyed playing games like Doom and Quake, which were popular at the...

  2. Only five, including the Columbine shooters, were deeply interested in violent games. Yet the perception that gaming is at least partly to blame for school violence remains widespread. What happened is that after Columbine, it became harder to get funding to study the cognitive benefits of gaming.

  3. 5 Αυγ 2019 · Advocacy groups warn that pointing to a connection between violent video games and gun violence distracts from the real issue allowing so many mass shootings to occur in the US: gun safety...

  4. 1 Ιουλ 2015 · Police had been scouring Lanza's home since the shootings, and on his computer hard drive they found information on weapons magazine capacities, images of Columbine killers Eric Harris and...

  5. 14 Μαΐ 1999 · The shootings at Columbine High School in 1999 led to much scrutiny of violence in video games.

  6. The Columbine effect is the legacy and impact of the Columbine High School massacre, which occurred on April 20, 1999, at Columbine High School in Columbine, Colorado. The shooting has had an effect on school safety, policing tactics, prevention methods (including gun control and metal detectors ), and inspired numerous copycat crimes, with ...

  7. 1 Μαΐ 2001 · Relatives of people killed in the Columbine massacre are seeking damages from computer game makers, claiming their products helped bring about the killings. The group filing the lawsuit say...

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