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  1. If you have the varrock diaries, battlestaffs everyday, this is not a high volume, but it's good profit. otherwise if you're working towards 70 smithing: you can make gold bracelets that alch for 330gp. not much profit, but it makes use of the thousands of gold bars that would be useless otherwise. Reply. lurker620.

  2. Edit: thought of another one: Consider doing gold alongside either addy or mith at the blast furnace, assuming you have coal bag. For mith, deposit 26 coal every round, along with alternating inventories of mith and gold ore.

  3. The game can be represented by three main phases: the early-game, mid-game, and end-game. The early-game consists mainly of questing, training skills to ~60–70, and acquiring best-in-slot ironman mid-game gear. Highlights include: Rune crossbow from crazy archaeologist. Broad bolts from broader fletching.

  4. Olaf's Quest: 1: Video Guide: Fremennik Isles: 1: Video Guide: GET 56 AGILITY: Underground Pass: 5: Video Guide: Regicide: 3: No Video Guide! Roving Elves: 1: No Video Guide! start Legends Quest: 1: No Video Guide! RFD Sir Amik Varze: 1: No Video Guide! GET 41 SLAYER: Royal Trouble: 1: No Video Guide! GET 40 FARM, 50 PRAYER, 50 SMITH: Rum Deal ...

  5. I mainly see these as quest-guides, but multiple quests at once, picking up items for quest A, while you pick up quest B and get a skill required for quest C.

  6. Complete 100 Red Rum I collections. Note that the purpose of this guide is to give Ironmen a direct pathway towards bossing only, and to do it in as short a time as possible. This guide is Hardcore Ironman friendly, but you may find that some sections take you longer to complete.

  7. The quests below list some of the more notable unlockable content, teleportation methods, equipment, and locations. The quests below are not listed in any specific order.

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