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  1. Source: Dungeon Masters Guide. If you want to model the swashbuckling style of The Three Musketeers and similar tales, you can introduce gunpowder weapons to your campaign that are associated with the Renaissance.

  2. Creatures who use a firearm without being proficient increase the weapon’s misfire score by 1. Upon a hit, everything within 5 ft of the target must make a Dexterity saving throw (DC equal to 8 + your proficiency bonus + your Dexterity modifier) or suffer 1d8 fire damage.

  3. The Weapons tables below show the most common weapons used in the worlds of D&D, their price and weight, the damage they deal when they hit, and any special properties they possess. Every weapon is classified as either melee or ranged.

  4. 20 Νοε 2023 · This means that black powder firearms and crossbows are fine for classes like the Rogue, but they’re less useful for the Barbarians, Fighters, Paladins, and Rangers. If you plan to use crossbows, the Crossbow Expert feat allows you to ignore the Loading Property.

  5. 11 Μαΐ 2022 · All in all, there are 37 different weapons in the D&D 5e equipment list. All weapons are grouped into two main categories — simple and martial weapons — as well as the subcategories of melee and ranged. There are a couple of weirder, unofficial outliers as well, but we’ll get to them in a minute.

  6. Black Bodysuit. This very tight-fitting garment is made of black silk. It is used by rogues and infiltrators when sneaking around at night. Wearing the suit allows you to try to hide when you are only lightly obscured by dim light.

  7. Classes and practice give way to skill with firearms, something which is likely to shape your character. The following pages detail the many firearms and their rules. Much as seen with the pre-existing weapons in 5e, classes may provide you with weapon proficiencies.

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