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This is the Random Shops Generator for D&D (Dungeons & Dragons 5th Edition). It can also be used for D&D 3.0 and D&D 3.5 systems as they have a very similar monetary system. Unlike the Generic Shop Simulator, this module does show the items available in the store in a list.
A magic item shop inventory generator based on Sane Magic Item Prices for 5th Edition Dungeons and Dragons.
A huge trinket list, table and random generator, for rolling miscellaneous items and knick-knacks for player characters or random loot.
I recently started a campaign with some D&D first-timers, and after hearing one of them talk excitedly about selling any loot they come across, I wanted to be able to quickly generate a randomised shop inventory, along with buy-and-sell pricing information, item weights, and short item descriptions.
Generates shops with 2-7 magic items. Breakouts by 'type' of store (general, jeweler, etc.) Item prices started as an average of Sane Magic Item Pricing and Discerning Merchant's Price Guide and then were further modified manually to what felt right for core items. Additional sources were balanced against those core item prices.
Below you can enter a list of your own items and prices. For this to work you have to separate every item and price with a comma. You can separate each item with its price on separate lines as well. So your list should look like one of the following two examples: Item name, item price, item name, item price Or: Item name, item price Item name ...
Generate random NPCs, loot, magic items, traps, etc. Generate a dungeon with random features, monsters, and traps. Select monsters based on encounter level and environment. Generate random magic shops with items from the DMG. Coins, gems, art objects, and magic items. RWBY inspired teams of adventurers/NPCs.