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The demilich targets up to three creatures that it can see within 10 feet of it. Each target must succeed on a DC 19 Constitution saving throw or take 21 (6d6) necrotic damage, and the demilich regains hit points equal to the total damage dealt to all targets.
22 Ιαν 2023 · The Demilich steals the very life force from its enemies, imposing a DC 19 Constitution saving throw on three enemies it can see. Any creature that fails takes 21 (6d6) necrotic damage, and the Demilich regains hit points equal to the total damage dealt to all targets.
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20 (+5) Saving Throws Con +6, Int +11, Wis +9, Cha +11. Damage Resistances bludgeoning, piercing, and slashing from magic weapons. Damage Immunities necrotic, poison, psychic; bludgeoning, piercing, and slashing from nonmagical attacks.
Turn Immunity. The demilich is immune to effects that turn undead. Actions. Howl (Recharge 5-6). The demilich emits a bloodcurdling howl. Each creature within 30 feet of the demilich that can hear the howl must succeed on a DC 15 Constitution saving throw or drop to 0 hit points.
Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage plus 18 (4d8) radiant damage. Molten Coins. Ranged Weapon Attack: +14 to hit, range 40/120 ft., one target. Hit: 16 (3d6 + 6) bludgeoning damage plus 18 (4d8) fire damage. Your Weight In Gold (Recharge 5-6). Mammon can use this ability as a bonus ...