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  1. Dire Wolf. Keen Hearing and Smell. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell. Pack Tactics. The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.

  2. Traits. Keen Hearing and Smell: The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell. Pack Tactics: The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 ft. of the creature and the ally isn't incapacitated.

  3. Dire Wolf. Keen Hearing and Smell. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell. Pack Tactics. The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.

  4. 3 Σεπ 2024 · Challenge 1 (200 XP) Proficiency Bonus +2. Pack Tactics. The wolf has Advantage on an attack roll against a creature if at least one of the wolf’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.

  5. 5e.tools › bestiary › dire-wolf-mmDire Wolf - 5etools

    Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone. Environment: Forest, Hill. Source: MM'14, page 321. Reprinted as Dire Wolf in PHB'24.

  6. 21 Νοε 2023 · Master the lore and tactics of D&D 5e's Dire Wolves. This guide offers detailed stats, combat strategies, and DM tips for these formidable beasts.

  7. Dire Wolf. Large beast, unaligned. Armor Class 14 (natural armor) Hit Points 37 (5d10 + 10) Speed 50 ft. Skills Perception +3, Stealth +4. Senses passive Perception 13. Languages -- Challenge 1 (200 XP) Keen Hearing and Smell. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell. Pack Tactics.

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