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  1. Mythmaker's Stat Block Basics Vol. 1: Bandits - 15 Giffy's Monster Maker style stat blocks for this essential enemy type + Faction templates to spice things up!

  2. Throw together a little table of universal terrain features you can roll on for each encounter. Thick trees, tall grass that provides cover, a brook or stream that offers difficult terrain, small cliffs from old riverbanks and rocky outcroppings all provide TONS of variation between combat encounters.

  3. A Bandit Lord would want to have access to various potions to temporarily increase abilities. Such as a potion of Storm Giant Strength, bestowing 29 strength for an hour. Or poisons such as the Serpent's Venom found in the Dungeon Master's Guide.

  4. 5e.tools5etools

    To install the Plutonium module, and start using all of 5etools' content in your game, paste the manifest URL [current / v12 / v11] into your Foundry server's module installer. See the Plutonium Features page for an overview of the functionality the module provides.

  5. 5e.tools › bestiary › bandit-mmBandit - 5etools

    Available in the SRD. Bandits rove in gangs and are sometimes led by thugs, veterans, or spellcasters. Not all bandits are evil. Oppression, drought, disease, or famine can often drive otherwise honest folk to a life of banditry. Pirates are bandits of the high seas.

  6. Dungeons and Dragons (D&D) Fifth Edition (5e) Monster - Bandit Captain - Multiattack. The captain makes three melee attacks: two with its scimitar and one with its dagger.

  7. open the bandit stats -> click "any race" -> choose a race -> have basic stats for (race) bandit. Instead of having a cluttered homebrew page because I had to make 20 different bandits, nobles, thugs, etc,.

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