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  1. Ranged Weapon Attack: +9 to hit, range 50/100 ft., one target. Hit: 30 (7d6 + 6) bludgeoning damage. This is a great shapeshifting option when you find yourself facing an ooze. the only way for someone to become one is to be a level 21 druid. Which isn't possible on this site.

  2. Multiattack: The ape makes two fist attacks. Fist: Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 22 (3d10 + 6) bludgeoning damage. Rock: Ranged Weapon Attack: +9 to hit, range 50/100 ft., one target. Hit: 30 (7d6 + 6) bludgeoning damage.

  3. Ranged Weapon Attack: +9 to hit, range 50/100 ft., one target. Hit: 30 (7d6 + 6) bludgeoning damage.

  4. Giant Ape. Huge beast, unaligned. Armor Class 12 Hit Points 157 (15d12 + 60) Speed 40 ft., climb 40 ft.

  5. The Giant Ape is a Huge beast with a 7 CR. Get all of its traits, stats, and action information here.

  6. Giant Ape¶ Huge beast, unaligned. Armor Class 12. Hit Points 157 (15d12 + 60) Speed 40 ft., climb 40 ft.

  7. The ape makes two fist attacks. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 22 (3d10 + 6) bludgeoning damage. Ranged Weapon Attack: +9 to hit, range 50/100 ft., one target. Hit: 30 (7d6 + 6) bludgeoning damage. Source: SRD (CC-BY-4.0)

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