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Dungeons and Dragons (D&D) Fifth Edition (5e) Spell - Cloudkill - You create a 20-foot-radius sphere of poisonous, yellow-green fog centered on a point ...
When a creature enters the spell's area for the first time on a turn or starts its turn there, that creature must make a Constitution saving throw. The creature takes 5d8 poison damage on a failed save, or half as much damage on a successful one.
When you cast this spell using a spell slot of 6th level or higher, the damage increases by 1d8 for each slot level above 5th. Spell Lists. Sorcerer, Wizard
When a creature enters the spell's area for the first time on a turn or starts its turn there, that creature must make a Constitution saving throw. The creature takes 5d8 poison damage on a failed save, or half as much damage on a successful one.
2 Νοε 2019 · The spell will take different damages on various saves as the creature takes 5d8 poison damage when it gets failed to save and it takes half as much damage on a successful one. When the creatures hold their breath or don’t need to breathe at those times the creatures will be affected.
Cloudkill, 5th level Conjuration (Sorcerer, Wizard). Casting Time: Action. Range: 120 feet. You create a 20 foot radius sphere of poisonous, yellow green fog centered on a point you choose within range. The fog spreads around corners. It lasts for the duration or until strong wind disperses the fog, ending the spell. Its area is heavily obscured.
Cloudkill. DnD 5e Spell. Creatures in a 20-ft-radius sphere must succeed on a Con. save or take 5d8 poison damage (damage/lvl).