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22 Ιαν 2023 · CR ¼ is where most 1st-level druids (apart from the CotM) will pick their first wild shape form from, at least for combat. Velociraptor Multiattack on a low-CR creature is pretty spectacular, and pack tactics are great if you’re not the only melee fighter in your party.
18 Οκτ 2019 · A creature of CR 4 or lower has a proficiency bonus of +2, while a creature of CR 5 through 6, the highest any druid can transform into, has a proficiency bonus of +3. Wild Shape Options. This guide breaks down your Wild Shape options into two categories: combat and exploration.
4 Μαρ 2024 · Everyone but Moon Druids will use this CR from levels 4 through 7, while Circle of the Moon Druids will skip this CR and go straight to CR 1. By level 4 you also have access to forms with swim speeds, so Land Druids can use great options like the Crocodile.
3 Μαΐ 2023 · At level 4, you get your first improvement to your Wild Shape ability. You can now turn into beasts with a maximum CR of 1/2. Additionally, you can now turn into creatures with a swim speed.
25 Ιαν 2024 · Wild Shape has a few cardinal rules you need to follow: Your Druid level determines the CR rating of the beast you can transform into. You cannot transform into a beast with swimming speed until 4th level.
5 Οκτ 2017 · At 2nd level, you gain the ability to use Wild Shape on your turn as a bonus action, rather than an action. Additionally, while you are transformed by Wild Shape, you can use a bonus action to expend one spell slot to regain 1d8 hit points per level of the spell slot expended.
Click on the cards below to access an HTML stat block for a chosen wildshape. Cards are ordered by CR, and the level at which they are accessible is shown for moon druids and other druids, respectively. You can filter by the search bar.