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  1. doors-game.fandom.com › wiki › Guiding_LightGuiding Light - DOORS Wiki

    Guiding Light will highlight objects required to progress (such as Room Keys) after 20 to 70 seconds passes. In a dark room, it will also highlight the door to the next room. The Guiding Light will also highlight the correct passages in Seek's chase sequences.

  2. The Three Architects (also referred to as The Three Lights) are known as Guiding Light, Curious Light, and an unnamed Red Light. These "light" entities can be observed throughout DOORS in: The Lobby, The Backdoor, The Hotel, The Rooms, The Mines and future floors.

  3. Entities are the main roadblocks that players must face in order to advance. They all differ in mechanics and difficulty, along with some being encountered more rarely than others. Certain audio cues or visual imagery can warn you before an entity spawns in.

  4. After Door 149, the Guiding Light will block Seek, and you'll find yourself in the Nest, where you'll need to fight Grumble. As you've probably guessed, you cannot avoid Seek lol. Just note that Seek will reappear at Door 200 during the main boss fight as a massive blob of eyes.

  5. 7 Σεπ 2024 · The first two encounters against the Boss are chase sequences in rooms 145 and 195, where you must follow the Guiding Light entity to safety. The final encounter with Seek is at the Dam in...

  6. The Guiding Light is the deuteragonist of the 2022 Roblox horror-game Doors. They are an entity that resides in the Hotel that guides the player through each floor. The Guiding Light does not have much of a physical appearance. However, it does emit a blue glow when it is in dark rooms.

  7. Entities are the main roadblocks that players must face in order to advance. They all differ in mechanics and difficulty, along with some being encountered more rarely than others. Certain audio cues or visual imagery can warn you before an entity spawns in.

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