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  1. 5 Δεκ 2022 · In the above the first 3 contact points are Class 1 = wheels. Class 2 contact points are what you want as they stipulate the external points on the airplane model. For example contact points 3 and 4 look like the wing tips.

  2. 19 Απρ 2005 · Basic info: The contact points are located in the aircraft.cfg file that is located in the main aircraft folder of each aircraft in the flight sim directory. They appear as- [contact_points] Underneath this heading is typically 3 lines of information which defines the wheels.

  3. FSX MD-11 Contact Points Fix. An update for the contact points on the payware Overland McDonnell Douglas MD11 model. Solves the floating problem with the main landing gear and puts the center wheel in line with the main gear. Also solves the sloping forward problem and sits the aircraft in the correct position. By Lee Marrow.

  4. 23 Απρ 2010 · Hi, I'm Ok at this, setting lights, contact points, load stations etc, but find it a slow and tedious process, continually reloading the aircraft to check every change till you get it right. Is there a programme available , which you can load the aircraft into, then be able to see, and accurately...

  5. 28 Φεβ 2021 · Posted March 2, 2021. Try this: https://www.flightsim.com/vbfs/fslib.php?do=copyright&fid=92149. It is an 'update' of the aircraft cfg (including contact points). You will notice the compression values have been changed as is the position of the nose gear.

  6. Contact points for undercarriage are described in some detail in the FSX (and P3D) SDK but what is missing are some illustrations to explain how undercarriage contact points work. This is Milton Shupe's XA-38 Grizzly with the gear fully extended (keyframe 100):–.

  7. Thousands of Free Downloads & Add-ons for Microsoft Flight Simulator X (FSX) incl. Planes, Helicopters, Scenery and Missions. No registration required.

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