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  1. 23 Απρ 2010 · Make the box large enough to completely enclose your craft. Make the box see-through (right click > Properties > See-Through). Place your box so that some intersecting lines are at your 0,0,0 and is accurate compared to your eye-point and center of gravity (side, top and front view). Print a screen shot from side, top and front.

  2. An update for the contact points on the payware Overland McDonnell Douglas MD11 model. Solves the floating problem with the main landing gear and puts the center wheel in line with the main gear. Also solves the sloping forward problem and sits the aircraft in the correct position. By Lee Marrow.

  3. 11 Ιαν 2022 · Microsoft Flight Simulator X: Patch's - Service Pack 1 & Service Pack 2 ENU : Microsoft : Free Download, Borrow, and Streaming : Internet Archive.

  4. 28 Φεβ 2021 · It is an 'update' of the aircraft cfg (including contact points). You will notice the compression values have been changed as is the position of the nose gear. I don't have this model so can't test it for you.

  5. 5 Δεκ 2022 · Class 2 contact points are what you want as they stipulate the external points on the airplane model. For example contact points 3 and 4 look like the wing tips. Roy

  6. WHEELS AND CONTACT POINTS. This page details how to setup and configure the contact and friction models for your aircraft in Microsoft Flight Simulator. These values can all be set in the Aircraft Editor from the Contact Points section of the Flight Model tab:

  7. 19 Μαΐ 2018 · Then make 'Float' contact points (type 4). The floats will allow you to not sink into the ground, the ac bouncing up in the air, or flipping over (ruining your 'crash' landing). The 'Float' points will be placed in CLOSE proximity of the body (1 each under engines and 1 under nose). Try as below.

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