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  1. 19 Απρ 2005 · Basic info: The contact points are located in the aircraft.cfg file that is located in the main aircraft folder of each aircraft in the flight sim directory. They appear as- [contact_points] Underneath this heading is typically 3 lines of information which defines the wheels.

  2. 9 Μαρ 2003 · Guests. Posted March 7, 2003. The contact points are used to adjust the aircraft relative to CoG.Contact points 2 and 3 are typically the main gear, but this is not likely the problem. This parameter defines the length and distances of the main gear relative to CoG.Your problem as stated seems more rleated to static_cg_height (above the ground).

  3. An update for the contact points on the payware Overland McDonnell Douglas MD11 model. Solves the floating problem with the main landing gear and puts the center wheel in line with the main gear. Also solves the sloping forward problem and sits the aircraft in the correct position.

  4. 28 Φεβ 2021 · Posted March 2, 2021. Try this: https://www.flightsim.com/vbfs/fslib.php?do=copyright&fid=92149. It is an 'update' of the aircraft cfg (including contact points). You will notice the compression values have been changed as is the position of the nose gear.

  5. 5 Δεκ 2022 · Class 2 contact points are what you want as they stipulate the external points on the airplane model. For example contact points 3 and 4 look like the wing tips. Roy

  6. 14 Απρ 2005 · First, have you had a look at the Contact Points section of the Aircraft Container SDK?There's also a utility called Aircraft Container Manager (ACM) which eases much of the pain, and actually helps you understand the relationships.

  7. Texture converted to 32 bit (no mips) for clarity, landing gear contact points adjusted for FSX-SP2 so that the tires are no longer embedded in the runway, thumbnail added, and engine smoke added. Easy installation.

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