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15 Απρ 2021 · JLabel (String s, Icon i, int align) : creates a new label with a string, an image and a specified horizontal alignment. Commonly used methods of the class are : getIcon () : returns the image that the label displays. setIcon (Icon i) : sets the icon that the label will display to image i.
6 Ιουλ 2019 · Perhaps JLabel is the simplest Swing’s GUI component which simply renders a text message or an icon or both on screen. This article presents common practices when using JLabel in Swing development. Table of content: Creating a JLabel object; Adding the label to a container; Customizing JLabel’s appearance; Labeling a component; JLabel demo ...
How to Use Labels. With the JLabel class, you can display unselectable text and images. If you need to create a component that displays a string, an image, or both, you can do so by using or extending JLabel. If the component is interactive and has a certain state, use a button instead of a label.
27 Δεκ 2023 · Dive into the world of Java Swing GUI as we unravel the secrets of JLabel in this comprehensive tutorial. Whether you're a beginner or an experienced coder, learn how to create visually...
15 Οκτ 2024 · JLabel is a component in Java's Swing library that displays text, an image, or both. It is commonly used in graphical user interfaces (GUIs) to display static information such as labels for text fields, status messages, or images.
We’ll begin our look at the Swing components with the JLabel class. In addition, we’ll look at Swing’s new Icon interface and an implementation of this interface called ImageIcon. With just these few new constructs, you’ll begin to see how much Swing has done to improve UI development in Java.
24 Αυγ 2012 · There is no need to make a class extends JPanel, and contain a JPanel; if a class extends JPanel, to get the JPanel instance, simply use this (so addLabel would instead do this.setLayout (blah)). But of course there is no need to even subclass JPanel for something as simple as adding a JLabel.