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  1. 5e.tools › bestiary › kirin-vgmKi-rin - 5etools

    A ki-rin can cast control weather while it is within 3 miles of its lair. The spell's point of origin is always the point outdoors closest to the center of its lair. The ki-rin doesn't need to maintain a clear path to the sky or to concentrate for the change in weather to persist.

  2. 5e.tools › bestiary › kirin-mpmmKi-rin - 5etools

    The ki-rin conjures up one or more permanent objects made of wood, or similarly hard plant-based material, that can collectively fill no more than a 10-foot cube. The objects materialize 1 minute later in unoccupied spaces of the ki-rin's choice on the floor of the lair.

  3. Skills Insight +9, Perception +9, Religion +8 Damage Immunities poison Condition Immunities poisoned Senses darkvision 120 ft., truesight 30 ft., passive Perception 19 Languages all, telepathy 120 ft. Challenge 12 (8400 XP) Proficiency Bonus +4

  4. The ki-rin exhales divine fire in a 15-foot cone. Each creature in that area must make a DC 13 Dexterity saving throw, taking 10 (3d6) fire damage and 10 (3d6) radiant damage on a failed save, or half as much damage on a successful one.

  5. You should divide them into 3 categories: Regular, Adventurer's League, and Unearthed Arcana. Also you are missing the "Curse of Strahd: Character Options" PDF.

  6. A ki-rin is a majestic and benevolent creature that resembles a unicorn, but with scales, wings, or antlers instead of fur and a single horn. They are native to the celestial planes, where they serve good-aligned deities or protect vast regions of the mortal world.

  7. 5e Racial Stat Bonuses. ... More info (Alt + →) Dungeons & Dragons D&D 5E 5th Ed - Player's Handbook - Color 150dpi OCR ToC.pdf. Owner hidden. Aug 3, 2017. 97.5 MB. More info (Alt + →) HoardDragonQueen_Supplement_PF_v0.3.pdf. Owner hidden. Feb 18, 2017 ... Dungeons & Dragons D&D 5E 5th Ed - Player's Handbook - Color 150dpi OCR ToC.pdf ...

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