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Inside its lair, a ki-rin has the power to conjure objects up to three times per day, using each of the following versions of the power once. One version permanently creates enough objects made of soft, plant-based material - including manufactured objects such as cloth, pillows, rope, blankets, and clothing - to fill a cube 20 feet on a side.
Skills Insight +9, Perception +9, Religion +8 Damage Immunities poison Condition Immunities poisoned Senses darkvision 120 ft., truesight 30 ft., passive Perception 19 Languages all, telepathy 120 ft. Challenge 12 (8400 XP) Proficiency Bonus +4
The ki-rin conjures up one or more permanent objects made of soft, plant-based material—including manufactured objects like pillows, rope, blankets, and clothing—that can collectively fill no more than a 20-foot cube. The objects materialize 1 minute later in unoccupied spaces of the ki-rin's choice on the floor of the lair.
The Ki-rin lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you. Ki-rin Spells Table
A ki-rins' spell-like abilities are as the spells cast by an 18th-level sorcerer (save DC 16 + spell level). Telepathy (Su): A ki-rin can communicate telepathically with any creature within 100 feet that has a language. Detect Thoughts (Su): A ki-rin can continuously detect thoughts as the spell cast by a 12th-level sorcerer (DC 18). This ...
A ki-rin is a majestic and benevolent creature that resembles a unicorn, but with scales, wings, or antlers instead of fur and a single horn. They are native to the celestial planes, where they serve good-aligned deities or protect vast regions of the mortal world.
Armor Class 20 (natural armor) Hit Points 152 (16d12 + 48) Speed 60 ft., fly 120 ft. (hover)