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  1. 5e Magical Armor. Back to Main Page → 5e Homebrew → Equipment. Please leave the " (5e Equipment)" identifier in the page title when creating your new equipment! Contents. 1 Armors, Featured and Quality. 2 Armors.

  2. Journeys through the Radiant Citadel. KGV. Keys from the Golden Vault. LLK. Lost Laboratory of Kwalish. LMP. Lost Mine of Phandelver. MOT. Mythic Odysseys of Theros.

  3. Mithral is a light, flexible metal. A mithral chain shirt or breastplate can be worn under normal clothes. If the armor normally imposes disadvantage on Dexterity (Stealth) checks or has a Strength requirement, the mithral version of the armor doesn't. Applicable Armor: terms and conditions.

  4. Armor (plate), very rare. While wearing this armor, you gain a +2 bonus to AC. In addition, if an effect moves you against your will along the ground, you can use your reaction to reduce the distance you are moved by up to 10 feet.

  5. Armor (plate), legendary (requires attunement) While you’re wearing this armor, you can speak its command word as an action to gain the effect of the etherealness spell, which last for 10 minutes or until you remove the armor or use an action to speak the command word again.

  6. 23 Ιουλ 2024 · Dwarven Plate stands above many other armor types for its sheer toughness. It gives a magical +2 bonus on top of the normal Armor Class of plate armor. A character wearing a Dwarven Plate has an AC of 20 without a shield or any other bonuses.

  7. Dwarven Plate. Armor (plate, heavy), very rare. While wearing this armor, you gain a +2 bonus to AC. In addition, if an effect moves you against your will along the ground, you can use your reaction to reduce the distance you are moved by up to 10 feet. Plate. Plate consists of shaped, interlocking metal plates to cover the entire body.

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