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The River Heralds are merfolk—a race of amphibious humanoids at home throughout the oceans, rivers, and rain forests of Ixalan. They stand between seven and eight feet tall, with skin that ranges from deep burgundy through many shades of violet and blue, to green, bright orange, and yellow.
Check out the following premade D&D character sheets and get ready to dive headfirst into the adventure. If you’re looking for an old-school pen-and-paper experience, look no further than these downloadable PDF character sheets!
25+ Worldbuilding Templates; Interactive Maps; Interactive Timelines; RPG Statblocks; Global Search; ... Dungeons & Dragons 5e Race: Merfolk . Remove these ads. Join the Worldbuilders Guild. Print sheet JSON. Merfolk. Ability Score Increase +1 Str, +1 Con, +1 Cha. Size Medium. Speed 30ft, swim 30ft. Amphibious. You can breathe air and water.
Merfolk: A homebrew race for D&D 5E By SirBackAxe This document contains rules for creating a merfolk character in Dungeons & Dragons 5th Edition, along with the Weapon Throwing Expert feat and the Water Jet cantrip.\u000B Homebrew Index Author’s Note: It seems like some people are actually using t...
The merfolk are a predominantly marine dwelling race. They have scaly skin, long powerful tails and arms with webbed fingers. They typically have a dorsal fin as well as fin like frills around their head and arms.
Dungeons & Dragons 5e Race: Merfolk . Remove these ads. Join the Worldbuilders Guild. Print sheetJSON. Merfolk. Ability Score Increase+2 Con, +2 Dex and +1 Cha. SizeMedium. Speed30ft. Merfolk can breathe both air and water, although they rarely travel more than a few feet from the water’s edge.
All armor you wear must be specially made to accommodate you, doubling the cost. Sparkling Aria. You know the shape water cantrip. Charisma is your spellcasting modifier.