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17 Μαΐ 2018 · Player level does impact which enemies (and, in theory, which items in containers) can spawn, but individual creatures/NPCs do not get stronger as the player does unless they're specifically scripted to do so (e.g. Gedna).
In general, there is very little level scaling in Morrowind. NPC levels and gear are static. In other words, NPCs will have the same items and stay at the same level at level 1 as they would at level 50. if an NPC has iron armor at level 1, they won't be upgraded to ebony armor at level 50.
There is some level scaling in Morrowind but it's to the tune of stronger monsters taking the place of weaker ones and not them having stats like 'HP=Level x 20'. Second, the level scaling stops at around level 20 for nearly everything anyway.
Hi, how exactly works level scaling in morrowind ? Always after level 20 , enemies gets tougher and I have problem hit anything even with 100 weapon…
You must use a bed or other resting object, or rest outside of towns or cities. For each level, a short explanation of the character's sudden, if not unexpected, increase in power is shown along with an illustration of adventuring gear, and the attribute multiplier list.
31 Ιουλ 2015 · You'll have at least 70 levels to do this in Morrowind ['optimal' characters with the lowest Major/Minor skills possible have 77], which is an average of 470/70 or about 7 attribute points per level up.
Every monster and NPC has fixed stats, levels and equipment. Some of them (mainly bandits) are always there, some of them (undead, Daedra) have leveled lists that will pick a monster...