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  1. Drawing the ammunition from a quiver, case, or other container is part of the attack (you need a free hand to load a one-handed weapon). At the end of the battle, you can recover half your expended ammunition by taking a minute to search the battlefield.

  2. Loading a one-handed weapon requires a free hand. At the end of the battle, you can recover half your expended ammunition by taking a minute to search the battlefield. If you use a weapon that has the ammunition property to make a melee attack, you treat the weapon as an improvised weapon.

  3. Every weapon is classified as either melee or ranged. A melee weapon is used to attack a target within 5 feet of you, whereas a ranged weapon is used to attack a target at a distance.

  4. 19 Μαΐ 2022 · A perfect archery ranger. Aasimar VGtM. Updated MMoM: Melee rangers should consider Radiant Consumption and ranged rangers should go for Radiant Soul.

  5. 22 Ιαν 2023 · A shortbow is a ranged weapon that fires arrows at targets up to 320 feet away. As a ranged weapon, the shortbow requires you to make an attack roll by adding your Dexterity modifier and proficiency bonus (if you’re proficient with the shortbow) to the result of a d20 roll.

  6. 20 Νοε 2023 · Most ranged builds will rely on other ranged weapons, such as bows. Double-Bladed Scimitar. Intended to be exceptionally rare, the double-bladed scimitar is a weird weapon introduced in Eberron: Rising from the Last War. It’s a two-handed weapon, but does about as much damage as a one-handed weapon.

  7. Ranged Weapon Attack: +3;{"diceNotation":"1d20+3","rollType":"to hit","rollAction":"Javelin"} to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 4 (1d6 + 1);{"diceNotation":"1d6+1","rollType":"damage","rollAction":"Javelin","rollDamageType":"piercing"} piercing damage.

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