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  1. Players can gain up to around 80,000–85,000 experience per hour at level 60, increasing to around 100,000–105,000 experience per hour at level 67. Before level 60, players can only expect to gain around 55,000–60,000 experience per hour with 3 traps.

  2. As High Level Alchemy can recast every 5 ticks (3.0 seconds), it is possible to alch around 1,200 items per hour (one item every three seconds) for a total of 78,000 Magic experience. By using Auto Retaliate , a player can use the spell after their attack (typically by checking for an XP drop), but before getting hit, to alch while training ...

  3. At 91+ Hunter, you can get up to 240K exp/hr with hunters rumours with a proper blocklist. Check out my youtube video (linked above) or read my written guide to get started. Also learn how to setup a blocklist , to increase your exp per hour.

  4. With some prep work and an "efficient enough" setup, you can net 160k and ~15 rumour completions per hour. Those are my consistent rates from 80-86 Hunter, though this would be perfectly viable from 72 onward, if a bit slower.

  5. High Alchemy requires 55 magic and converts items into coins. It can be cast every 3 seconds, giving roughly 1,200 casts per hour. At 65 experience per cast, this yields about 78k xp/hour. OSRS High Alch Calculator. Ge & RuneLite Prices. Brand new High Alch Calc for OSRS.

  6. You get about 95k XP per hour with 4 traps, but as soon as you reach level 80 with 5 traps, it jumps to 110k XP per hour. To catch these, you only need the Children of the Sun quest to enter Varlamore.

  7. For the chance at receiving a drop from a monster, see drop rate. Experience rates refer to the hourly rates at which experience can be obtained through training a specific skill. Some of the quicker and easier skills to train (such as Cooking and Fletching) can get experience rates upwards of 800,000 per hour, whilst some of the slowest and ...