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  1. Melee training involves training Attack, Strength, Defence, and Hitpoints through combat. Ironman melee training is similar to the normal training methods , with a heavy emphasis on Slayer for resources.

  2. If a player is planning to train Herblore or Construction past those requirements necessary to complete all quests, they should consider prioritizing the use of lamps or optional quest rewards toward those skills.

  3. Completing all of them would give the player a total of 65,275 Attack, 27,537.5 Strength, and 15,300 Defence experience. This would get the player up to level 45 Attack, level 37 Strength, and level 31 Defence without doing any melee training. The last two forms of the Witch's experiment can be safespotted.

  4. was looking to into getting a quest cape on my ironnman as i have all the skill requirements for all the quests however, looking at ds2, it could be difficult. What is the recommended stats and gear to complete it

  5. So... train your agility to 40 at Varrock, then complete Rune Mysteries Quest and Priest in Peril, and get your agility level to 50 at Canifis. Next, get 52 Agility at Falador, and then go on to the wilderness course.

  6. Fishing your agility to 70+ allows you to skip the slow exp courses. Also getting 70+ strength before melee training/slayer grind is really helpful. You can buy food from warriors guild

  7. Train Mining at the Motherlode Mine. Achieving 99 mining gives you roughly 26k gold ore, 30k mithril ore, 20k adamant ore and 3k rune ore. Smithing the gold will give you around 1.4m Smithing exp! Then you can smith Mithril platebodies, yielding 18M when alched, as well as 400k magic experience.

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