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  1. The formula for computing the area of a regular polygon is * Area=n s24 tan (n). * <p> * Draw the UML diagram for the class and then implement the class. * <p> * Write a test program that creates three RegularPolygon objects, * created using the no-arg constructor, using RegularPolygon (6, 4), * and using RegularPolygon (10, 4, 5.6, 7.8).

  2. /** creates a regular polygon with the specified number /* of sides, length of side, and x- and y-coordinates */ RegularPolygon(int newN, double newSide, double newX, double newY) {

  3. (Geometry: area of a regular polygon) A regular polygon is an n-sided polygon in which all sides are of the same length and all angles have the same degree (i.e., the polygon is both equilateral and equiangular).

  4. 16 Δεκ 2012 · In order to turn your polygon by X degrees, convert X to radians, and add the result to the angle in the formula, like this: (2*Math.PI*K)/N + Xrad. Finally, since the origin of the screen is in one of the corners, only a portion of your polygon is going to be visible.

  5. You are going to have to figure out the angle for each corner, which would be the same for each in a regular polygon. Then how long you want each side to be. Then run a for loop to add all points to the polygon object.

  6. /* (Geometry: area of a regular polygon) A regular polygon is an n-sided polygon in which all sides are of the same length and all angles have the same degree (i.e., the polygon is both equilateral and equiangular).

  7. 10 Φεβ 2023 · (Geometry: area of a regular polygon) A regular polygon is an $n$ -sided polygon in which all sides are of the same length and all angles have the same degree (i.e., the polygon is both equilateral and equiangular). The formula for computing the area of a regular polygon is $$\begin{aligned}

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