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  1. 11 Μαρ 2021 · Using the code below, you can stop all Animations playing on a player’s humanoid. -- for i,v in pairs(player.Character.Humanoid:GetPlayingAnimationTracks()) do v:Stop() end 54 Likes

  2. Playing Background Music. Audio in Roblox is created with a Sound object. Sounds can be positional, such as the sound of a waterfall, or universal for all players. This tutorial will show you how to create a universal sound to play background music.

  3. 10 Μαΐ 2022 · If you are running an animation by using Animator:LoadAnimation() Then you easily can use Play() or Stop(). Example code:

  4. 1 Φεβ 2024 · local animate = char.Animate animate.Disabled = true But it doesn’t do anything to stop the animations unfortunately.

  5. 8 Ιουν 2021 · in the script where you play the animation it should be something like this: local anim = workspace.Animation. local humanoid = plr.Character.Humanoid. local animtrack = humanoid:LoadAnimation(anim) animtrack:Play() --to stop it just. animtrack:Stop()

  6. 20 Ιουν 2022 · This resource contains various Roblox VFX that are customizable and free to use for your games, and helps you learn more about ParticleEmitters in general. If you are going to use these for your game, giving credit isn’t required but it’s appreciated.

  7. 22 Ιουλ 2023 · SOUND MARKER. Say hello to Sound Marker, a plugin designed to make adding sounds to animations much faster and easier. It offers intuitive and easy to understand keyframe marker editing, with real time sound playback, so you dont have to playtest everytime to get it right. Sound clips can be added to the animation timeline at specific keyframes.

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