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  1. 11 Μαρ 2021 · Using the code below, you can stop all Animations playing on a player’s humanoid.-- for i,v in pairs(player.Character.Humanoid:GetPlayingAnimationTracks()) do v:Stop() end

  2. 6 Μαρ 2023 · I tried using :Stop on animationTracks just now, but it appeared to have no effect. For now, the only way to stop the animation tracks is to disable the animate script that Roblox uses to run the animations. Alternatively, if you want to stop individual animations, you can set their ID to '0.

  3. 13 Ιουλ 2024 · Have the animation as a variable so you can access it when you want. then just do this when you want to stop it: -- its one of these animation:Stop() animation:Pause()

  4. 19 ώρες πριν · Hello, as stated in the title I am currently dealing with animations and scripts. I have one server script that plays an animation and also I have second server script that should trigger some logic after it waits for the animation to stop. A few key points are that I can not just simply add a task.wait() before the logic of the second script and fill it with the duration of the animation ...

  5. 1 Φεβ 2024 · local animate = char.Animate animate.Disabled = true But it doesn’t do anything to stop the animations unfortunately.

  6. 10 Μαΐ 2022 · There is a script inside the character that plays the animation when ever a button is pressed, but in the main menu script i want to disable animations of that character and don’t want them to Play even when the script runs

  7. 9 Ιαν 2024 · I want my script so that when I press shift, it increases the walkspeed of the player like sprinting, and plays an animation and when they let go of it, their walkspeed goes back to normal and the animation stops playing.

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