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The Wizards' Guild, located in Yanille, contains a number of useful resources for those interested in Magic. You must have level 66 Magic to enter. Boosts, such as a Wizard's mind bomb at level 63, can be used to enter. Entering the Wizards' Guild is a task in the Hard Ardougne Diary.
The optimal quest guide lists Old School RuneScape quests in an order that allows new Members to progress in a way that minimises the amount of skill training to completion of all the quests.
This page lists the skill requirements for each quest. An asterisk (*) denotes that a boost may be used to reach the requirement.
The Wizards' Guild has a number of useful things for those interested in Magic. It is located in Yanille, and requires level 66 Magic to enter (if the player does not have the required level, Wizard Distentor would say the magic level is "unsafe" for them). Boosts can be used to enter.
This guide provides an optimal quest order for Old School RuneScape, breaking it down into early, mid, and late game sections and recommending skills to train in between quests.
The Wizards' Guild has a number of useful things for those interested in Magic. It is located in Yanille, and requires level 66 Magic to enter. Boosts, such as a Wizard's mind bomb, can be used to enter.
Our OSRS Quest Planner allows you to determine what quests are available to you. You can enter your skill levels, check off the quests you've completed, and see what quests are currently available to you.