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  1. 21 Δεκ 2020 · These are 50+ custom hairs across all ages and genders using my Maxoid Hair System. What is the Maxoid Hair System, you may ask? Well, I'm glad you asked! Maxoid was created as a result of my dislike of current hair systems. My main complaint with a lot of hair textures is how liney they are.

  2. 9 Σεπ 2022 · Default replacement hair pack TS3. A set of in-game hairstyle defaults, as well as retexturing of most of the defaults by @maryjanesims3, @firefoxsims3 and @carversims. I used textures from @faerielandsims to keep the general matte style.

  3. Hi all! If you haven’t encountered me yet: I’m Mary Jane and I decided to make default replacement hair for TS3. I was inspired by Firefoxsims3, with whom I agreed upon a collaboration style. We’ll both make defaults (mostly) out of IfcaSims retextures. This post is to keep you informed.

  4. 26 Αυγ 2015 · The styles that have a recolorable accessory can be found in the hat section of the catalog. They are NOT default replacements, nor do you need the original version for them to work. Furthermore, these hairs have: Proper mesh tangents (so no weird shine in CAS). Reduced lower LODs. Fat morphs when needed. Smooth and accurate bone assignments.

  5. As the title suggests, I want excellent CC (Custom-Content) & default replacement hair that are safe to download without worrying about corruption and errors, as well as meeting the main criteria listed below: No bugs & glitches. No Adfly Polycount-friendly while still high enough for good quality. Great for both gameplay & photography.

  6. 1 Νοε 2019 · Created for: The Sims 3. Here is my n50 hair for TS3 too! You can find the hair clipper on gloves category. Hope you like it, Don't forget to leave your comments ~ Short URL: https://www.thesimsresource.com/downloads/1465804 Copy. ItemID: 1465804. Filesize: 4 MB

  7. Tutorial: A Beginners Guide on How to Mesh for The Sims 3 (inc. pics) I've written up this tutorial which covers everything one needs to know about meshing for The Sims 3. It includes: - Cloning. - Exporting/Importing MLOD/MODL & DDS. - How to model basic objects. - How to map your objects. - Texturing your objects correctly.

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