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17 Ιαν 2024 · In Dungeons and Dragons 5th Edition, 18 spells can blind a target. Artificers, bards, clerics, druids, paladins, sorcerers, warlocks, wizards, arcane tricksters, and eldritch knights can tap into this magic, leaving only rangers without the ability to magically blind a target.
Blinded (...) You can blind or deafen a foe. Choose one creature that you can see within range to make a Constitution saving throw. If it fails, the target is either blinded or deafened (your choice) for the duration. At the end of each of its turns, the target can make a Constitution saving throw. On a success, the spell ends.
2 Μαρ 2023 · Below are the 5th edition spells that can produce the blinded condition (including heavy obscurity) for your consideration. Blinded Condition Spells by Level
Casting Time: 1 action. Range: 30 ft. Components: V. Duration: 1 minute. Classes: Bard, Cleric, Sorcerer, Wizard. You can blind or deafen a foe. Choose one creature that you can see within range to make a Constitution saving throw. If it fails, the target is either blinded or deafened (your choice) for the duration.
Choose a creature that you can see within range. A surge of positive energy washes through the creature, causing it to regain 70 hit points. This spell also ends blindness, deafness, and any diseases
22 Ιαν 2023 · Here are some examples of the spells that let you get the blinded condition onto your foes: Color Spray: This spell blinds low-hit-point creatures in its cone, making it one of the few effects that don’t afford a saving throw against blindness. Blindness/Deafness: The quintessential blindness spell, this spell lets you blind or deafen foes ...
The spell blindness/deafness seems an obvious choice. The best option that comes to mind is the 'Blindness/Deafness' spell, which does one of the other on a failed Con save. Or, you can get creative and start throwing pocket sand around, or aim for a creatures eyes in combat to try and disable them.