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2 Μαρ 2023 · Below are the 5th edition spells that can produce the blinded condition (including heavy obscurity) for your consideration. Blinded Condition Spells by Level
- Hallow
When a creature that would be affected enters the spell’s...
- Contagion
Blinding Sickness. Pain grips the creature’s mind, and its...
- Hunger of Hadar
The void creates a warp in the fabric of space, and the area...
- Hallow
You can blind or deafen a foe. Choose one creature that you can see within range to make a Constitution saving throw. If it fails, the target is either blinded or deafened (your choice) for the duration. At the end of each of its turns, the target can make a Constitution saving throw. On a success, the spell ends. At Higher Levels.
17 Ιαν 2024 · Artificers, bards, clerics, druids, paladins, sorcerers, warlocks, wizards, arcane tricksters, and eldritch knights can tap into this magic, leaving only rangers without the ability to magically blind a target. Check out the table below for easy navigation through all the spells in this article!
You can blind or deafen a foe. Choose one creature that you can see within range to make a Constitution saving throw. If it fails, the target is either blinded or deafened (your choice) for the duration.
31 Μαΐ 2022 · Blindness/Deafness: See No Evil, Hear No Evil. Usable By: Bard, Cleric, Sorcerer, Wizard. Spell Level: 2. School: Necromancy. Casting Time: 1 action. Range: 30 feet. Duration: 1 minute. Components: V. You can blind or deafen a foe. Choose one creature that you can see within range to make a Constitution saving throw.
24 Απρ 2022 · How Do I Use Blindness/Deafness in 5e? Here are a few ways to use Blindness/Deafness in 5e: Shut down spellcasters. Most spellcasters have a low Constitution modifier, so the spell’s more likely to land. Plus, many spells require sight of the target, and even area of effect spells will have to be cast without knowledge of the party’s ...
Choose one creature that you can see within range to make a Constitution saving throw. If it fails, the target is either blinded or deafened (your choice) for the duration. At the end of each of its turns, the target can make a Constitution saving throw. On a success, the spell ends.