Αποτελέσματα Αναζήτησης
17 Ιαν 2024 · In Dungeons and Dragons 5th Edition, 18 spells can blind a target. Artificers, bards, clerics, druids, paladins, sorcerers, warlocks, wizards, arcane tricksters, and eldritch knights can tap into this magic, leaving only rangers without the ability to magically blind a target.
2 Μαρ 2023 · Complete Guide to Blinding Spells in D&D 5e. by Sam West, Twitter:@CrierKobold. A brilliant flash of light to dazzle, a puff of smoke to block out the senses, plunging an area in complete and total darkness: all of these effects blind creatures, and lead to the easiest getaways in D&D.
Classes: Druid, Sorcerer, Wizard. A beam of brilliant light flashes out from your hand in a 5-foot-wide, 60-foot-long line. Each creature in the line must make a Constitution saving throw. On a failed save, a creature takes 6d8 radiant damage and is blinded until your next turn.
The second command word expends 1 charge and causes the gem to fire a brilliant beam of light at one creature you can see within 60 feet of you. The creature must succeed on a DC 15 Constitution saving throw or become blinded for 1 minute.
A beam of brilliant light flashes out from your hand in a 5-foot-wide, 60-foot-long line. Each creature in the line must make a Constitution saving throw. On a failed save, a creature takes 6d8 radiant damage and is blinded until your next turn.
The second command word expends 1 charge and causes the gem to fire a brilliant beam of light at one creature you can see within 60 feet of you. The creature must succeed on a DC 15 Constitution saving throw or become blinded for 1 minute.
A beam of brilliant light flashes out from your hand in a 5-foot-wide, 60-foot-line. Each creature in the line must make a Constitution saving throw. On a failed save, a creature takes 6d8 radiant damage and is blinded until your next turn.