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Baphomet rewards his most faithful cultists with transformation into demonic stalkers. Such a giant grows an elaborate crown of six horns, and Baphomet gives the stone giant a magic glaive and the ability to call up horns of stone from the earth.
Magic item prices can vary wildly based on their rarity and on how you find them. Flametongue (a rare sword that deals 2d6 bonus fire damage) could go from anywhere to 2k-20k, depending on how you go about finding it - and that might require long stretches of downtime or questing for special reagents, too.
If I were to upgrade it to legendary quality using your upgrade table, it would only cost me 10gp (10x standard cost), and I'd get all the damage and crit modifiers associated with that boost for less than the base cost of a longsword in the PHB.
As it is, I've designed it to cost only 500 gold, shed half as much light, and do half as much fire damage (1d6). Is 500 reasonable? Considering where we are in the campaign, we'll only have about 2 weeks to craft items in, at least without significant consequences.
Stalker of Baphomet. [ Traqueur de Baphomet ] Huge Fiend (Demon), typically Chaotic Evil. Armor Class 17 (natural armor) Hit Points 200 (16d12 + 96) Speed 40 ft. STR.
At the start of each week or month (your choice), choose a lifestyle from the Expenses table and pay the price to sustain that lifestyle. The prices listed are per day, so if you wish to calculate the cost of your chosen lifestyle over a thirty-day period, multiply the listed price by 30.
Baphomet rewards his most faithful cultists with transformation into demonic stalkers. Such a giant grows an elaborate crown of six horns, and Baphomet gives the stone giant a magic glaive and the ability to call up horns of stone from the earth.