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  1. Lecture 18 Software Engineering. Identifying use cases: –identify the actors involved in a system or organisation; –for each actor, identify the processes they initiate or act in; –refine processes into use cases; Common mistakes with use cases: –making them too small;

  2. Guide to the Software Engineering Body of Knowledge Version 3.0 Editors Pierre Bourque, École de technologie supérieure (ÉTS) Richard E. (Dick) Fairley, Software and Systems Engineering Associates (S2EA)

  3. standard UML diagrams are: use case diagram, class diagram, sequence diagram, statechart diagram, activity diagram, component diagram, and deployment diagram.

  4. In this paper we provide an introduction to the emerging field of software architecture. We begin by considering a number of common architectural styles upon which many systems are currently based and show how different styles can be combined in a single design.

  5. Introduction. Unified Modeling Language (UML) is a standardized general-purpose modeling language in the field of object-oriented software engineering. UML includes a set of graphic notation techniques to create visual models of object-oriented software systems.

  6. What is a UML class diagram? What kind of information goes into it? How do I create it? When should I create it? Design phase. design: specifying the structure of how a software system will be written and function, without actually writing the complete implementation. a transition from "what" the system must do, to "how" the system will do it.

  7. Software architecture diagrams are an important documentation practice that will help you plan for and implement changes in your network, visualize strategic initiatives, and stay ahead of your organizations needs.

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