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  1. Game Sound has two underlying themes: how and why games are different from or similar to film or other linear audiovisual media; and technology and the constraints it has placed on the production of game audio.

  2. Music sets the tone for video games. From computer-generated blips and boops to fully orchestrated scores, music provides video games with a sonic backdrop that inspires smiles, laughter, and...

  3. 14 Αυγ 2014 · The programmable Atari Video Game Console (VCS) of 1977 carried an 8-bit Motorola 6507 CPU and a single “Stella” chip for graphics and sound. The Stella chip allowed programmers to control sound output across three different variables: type of sound, frequency, and volume.

  4. v. t. e. Video game music (VGM) is the soundtrack that accompanies video games. Early video game music was once limited to sounds of early sound chips, such as programmable sound generators (PSG) or FM synthesis chips.

  5. Back in 1972 (coincidentally the same year Monitor Audio was founded) saw the release of the very first home video game console, the Magnavox Odyssey capable of displaying three dots that would be mixed with plastic screen overlays to play an assortment of games, although the console could not output sound.

  6. 8 Αυγ 2008 · An examination of the many complex aspects of game audio, from the perspectives of both sound design and music composition. A distinguishing feature of video games is their interactivity,...

  7. 31 Αυγ 2022 · From the one-bit beeps of Pong to the 3D audio of PlayStation 5, this book examines historical trends in video game sound and music. A range of game systems sold in North America, Europe...

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