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  1. Maze Intro. Instructions. Can you help me to catch the naughty pig? Stack a couple of "move forward" blocks together and press "Run" to help me get there.

    • Hour 2

      Hour 2 - Classic Maze - Code.org

    • Hoc18

      Hoc18 - Classic Maze - Code.org

    • Classic Maze

      In this lesson, learners of all ages get an introductory...

  2. See these videos and hints. Maze Intro. Instructions. Trace the path and lead me to the silly pig. Avoid TNT or the feathers will fly!

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  4. Maze Intro. Instructions. Can you help me to catch the naughty pig? Stack a couple of "move forward" blocks together and press "Run" to help me get there.

  5. In this lesson, learners of all ages get an introductory experience with coding and computer science in a safe, supportive environment. This lesson has been designed for young learners, ages 4-10, but can be adapted for older learners using the differentiation suggestions provided. Level Type. Level Details.

  6. Anyone can learn computer science. Make games, apps and art with code.

  7. Featuring characters from the game Angry Birds, students will develop sequential algorithms to move a bird from one side of the maze to the pig at the other side. To do this they will stack blocks together in a linear sequence to move straight or turn left and right.