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  1. Maze Intro. Instructions. Can you help me to catch the naughty pig? Stack a couple of "move forward" blocks together and press "Run" to help me get there.

    • Hour 2

      Hour 2 - Classic Maze - Code.org

    • Hoc18

      Hoc18 - Classic Maze - Code.org

    • Classic Maze

      In this lesson, learners of all ages get an introductory...

  2. In this lesson, learners of all ages get an introductory experience with coding and computer science in a safe, supportive environment. This lesson has been designed for young learners, ages 4-10, but can be adapted for older learners using the differentiation suggestions provided. Level Type. Level Details.

  3. Maze Intro. Instructions. Can you help me to catch the naughty pig? Stack a couple of "move forward" blocks together and press "Run" to help me get there.

  4. Anyone can learn computer science. Make games, apps and art with code.

  5. Hour of Code - Maze Level 16 -20. Jaron Leon. 270 subscribers. 11. 968 views 3 years ago #Angrybirds #Code #programming. Hey Guys, This is Jaron. In this video, I am gonna show you...

  6. Featuring characters from the game Angry Birds, students will develop sequential algorithms to move a bird from one side of the maze to the pig at the other side. To do this they will stack blocks together in a linear sequence to move straight or turn left and right.

  7. Need help? See these videos and hints. Maze Intro. Instructions. Keep calm and help me to find the bad pig. Otherwise I might get angry! Blocks. Show Code. Start Over. Workspace. : / 9 blocks. when run move forward turn left ↺ turn right ↻ .

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