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  1. The uncanny valley effect denotes a dip in the positive relation between a robot's human likeness and likeability. This paper provides first evidence that this design-guiding effect is not limited to humanoids, but extends to zoomorphic robots. In a ...

  2. 1 Μαρ 2023 · We aim to (1) summarize studies that investigated the UV using neural measures; (2) provide an account of the neural measures and the experimental paradigms that have been used and examine how they relate to the observed results; and (3) identify conceptual gaps and directions for future research.

  3. The uncanny valley (UV) effect is a negative affective reaction to human-looking artificial entities. It hinders comfortable, trust-based interactions with android robots and virtual...

  4. 28 Οκτ 2016 · The present study seeks to improve these indices for measuring the uncanny valley effect in light of how observers categorize mobile, humanoid, and android robots and 3D computer animated characters.

  5. 1 Νοε 2010 · The dip in emotional response just before total human likeness is referred to as the uncanny valley. Assuming the uncanny valley exists, what dependent variable is appropriate to represent Mori’s graph?

  6. 1 Ιαν 2024 · Abstract. Gray and Wegner (2012) proposed that when robots look human, their appearance prompts attributions of experience, including sensations and feelings, which is uncanny. This theory, confusingly termed mind perception, differs from perceptual theories of the uncanny valley in that the robots' eeriness is not stimulus-driven.

  7. Measuring the Uncanny Valley Effect. The revised indices enable empirical relations among characters to be plotted similarly to Mori’s graph of the uncanny valley, and can be used to enhance the design of androids and 3D computer animated characters.

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