Yahoo Αναζήτηση Διαδυκτίου

Αποτελέσματα Αναζήτησης

  1. 10 Νοε 2023 · At the NATO Gaming Tournament in Warsaw, Poland, thousands of gamers from across the Alliance and around the world gathered to play online games and chat with experts from NATO Headquarters. From countering disinformation to reconciling differences in an organisation of diverse countries, the gamers and NATO staff discussed key challenges ...

  2. 1 Αυγ 2022 · Similar to the effects on behavior, research has shown that violent video game consumption is related to increased aggressive cognition and affect and decreased prosocial cognition and affect (with the opposite effects of prosocial video games).

  3. 13 Μαρ 2018 · It is a widespread concern that violent video games promote aggression, reduce pro-social behaviour, increase impulsivity and interfere with cognition as well as mood in its players.

  4. 10 Νοε 2023 · Our research was divided in two parts: first, participants were asked to play either a violent or a nonviolent video game and took part in a Cold-Water Task in order to measure their post-game aggression (see below).

  5. 1 Ιαν 2011 · Experimental research has shown that playing violent video games produces higher levels of aggressive cognition, aggressive affect, physiological arousal, and aggressive behavior (in the short-term) than non-violent video games. However, there are two major limitations with these investigations.

  6. Warno is a real-time tactics and turn-based strategy video game created and published by Eugen Systems, released into early access on January 20, 2022, and fully released on May 23, 2024.

  7. 1 Αυγ 2021 · Effects of violent video games on two types of violence are analyzed: aggression against other people and destructive behavior (breaking or damaging things). The key finding of the paper is that violent video games do not appear to contribute to violence against people.