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  1. 8 Μαρ 2012 · I'd like to add an example: System.Media.SystemSounds.Hand.Play(); Thread.Sleep(2000); plays the sound Hand. Note that it plays asynchronously, here I added a sleep command to wait for the completion of the sound.

  2. To play a sound using the SoundPlayer class, configure a SoundPlayer with a path to the .wav file and call one of the play methods. You can identify the .wav file to play by using one of the constructors or by setting either the SoundLocation or Stream property.

  3. The Play method plays the sound using a new thread. If you call Play before the .wav file has been loaded into memory, the .wav file will be loaded before playback starts. You can use the LoadAsync or Load method to load the .wav file to memory in advance.

  4. 24 Ιαν 2017 · Is there a way in C# to play audio (for example, MP3) direcly from a System.IO.Stream that for instance was returend from a WebRequest without saving the data temporarily to the disk? Solution with NAudio. With the help of NAudio 1.3 it is possible to: Load an MP3 file from a URL into a MemoryStream.

  5. 2 Φεβ 2024 · Use System.Media.SoundPlayer to Play a Sound in C#. The SoundPlayer class can help play a sound at a given path at run time as it requires the file path, name, and a reference to the System.Media namespace.

  6. 6 Φεβ 2023 · Learn how to play a sound from a Windows Form at a given path at runtime. Also, learn about compiling the code and the .NET Security Framework.

  7. NAudio is an open source audio API for .NET written in C# by Mark Heath, with contributions from many other developers. It is intended to provide a comprehensive set of useful utility classes from which you can construct your own audio application.

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