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Dungeons and Dragons (D&D) Fifth Edition (5e) Spell - Bane - Up to three creatures of your choice that you can see within range must make Charisma savin...
Bane (pronounced: /ˈ b eɪ n / BAYN [2] [6] listen) was the Faerunian god of tyrannical oppression, terror, and hate, known across Faerûn as the face of pure evil through malevolent despotism.
When you cast this spell using a spell slot of 2nd level or higher, you can target one additional creature for each slot level above 1st. Spell Lists. Bard, Cleric.
Build unlimited D&D characters Create Now. 1st level enchantment. Up to three creatures of your choice that you can see within range must make Charisma saving throw.
Bane was an enchantment spell that sapped enemy morale and reduced their combat effectiveness. A conjuration version was known by the name curse and was the reverse of bless.
Up to three creatures of your choice that you can see within range must each make a Charisma saving throw. Whenever a target that fails this save makes an attack roll or a saving throw before the spell ends, the target must subtract 1d4 from the attack roll or save. Using a Higher-Level Spell Slot.
In 5e’s bounded accuracy system, Bane provides a more powerful debuff than it may seem. If you’re a player considering adding Bane to your arsenal, this article will cover exactly how it works, the best ways to use it effectively, and rules related to the Bane spell.
Inspire some bad luck in your foes. Learn how the Bane spell works in DnD 5e, how best to use it, and how good it is compared to similar spells.
Bane fills your enemies with fear and doubt. Each affected creature takes a -1 penalty on attack rolls and a -1 penalty on saving throws against fear effects. Bane counters and dispels bless.
Bane. DnD 5e Spell. Up to 3 targets must succeed on a Cha. save or subtract 1d4 from their attack roll or saving throw (+1 creature/lvl).