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  1. 8 Μαΐ 2019 · How to create players from the friendlist in roblox? How do i load someones Character in R6 LeanderDevForum (LeanderDevForum) May 30, 2023, 3:41pm

  2. 8 Ιαν 2024 · You can use the:GetNameFromUserIdAsync() --fill the brackets with the players username function on the players service to the the players name. You can use it as a variable and it will return a string! It should be able to run on the client

  3. 28 Μαΐ 2021 · Repeat for all players. Then at the end you just print out the nearest player. Something like this to give out an example. local Players = game:GetService("Players") local part = --Your part. local maxDistance = 10. while true do. wait(1) local nearestPlayer, nearestDistance.

  4. 6 Οκτ 2020 · Feature Requests Website Features. As a Roblox developer and player, it is currently too hard to find the server a specific player is playing in. An ability to search for a specific player via their username would be extremely helpful in many situations. I usually find myself having to scroll pages looking for a specific person in a server to ...

  5. 15 Ιουλ 2022 · I’m looking for a performant way to detect mass amounts of players in a radius. First thing that came to mind when I was brainstorming was Roblox’s explosion instance. I had used it before for a similar purpose, and worked fine then. One concern about this method is how efficient it is. Would I be better off detecting players via Region3 or magnitude?

  6. 5 Νοε 2022 · Help and Feedback Scripting Support. IDK if I can do this but I found a game the detects what country are you. It is possible to find a players region using LocalizationService. Here is an example. local region = LS:GetCountryRegionForPlayerAsync(plr) print(plr.Name .."'s Region is: "..region) This will give you the abbreviated region a player ...

  7. 27 Ιουν 2021 · You can get a player’s avatar model using :GetCharacterAppearanceAsync - Players | Roblox Creator Documentation. This will load in given userid’s avatar: local appearanceModel = game.Players:GetCharacterAppearanceAsync(772462) appearanceModel.Parent = game.Workspace. 4 Likes.

  8. 1 Ιουλ 2020 · You will loop through the Players service by GetPlayers then get their character.. for _,player in ipairs(game.Players:GetPlayers()) do local character = player ...

  9. 8 Ιουν 2021 · I’m pretty sure this would work. From the client: From the server: player.CharacterAdded:Wait() charVariable = player.Character. A StarterCharacterScript goes to a player’s model in workspace just like that I want to access a player (not all players) in a workspace so I can access my “code”. My question is simple, how can I access a ...

  10. 21 Ιαν 2021 · Hi, Ive been making a snowy island and I wanted to detect if the player is in the water and then the start to lose health because the water is really cold. The issue is that I cant seem to access the Humanoid Root Part. Ive tried a WaitForChild:() but then I get and Infinite yield. This is a local script in starter player scripts and Im accessing the player using Players.LocalPlayer. <details ...

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