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Magic weapons come in two primary types: staves and wands. Staves are two-handed, slower weapons, while wands are main hand weapons and typically have higher attack speed. Wands cannot be dual-wielded, but most come with a book or orb of the same level which functions as an off-hand magic weapon.
- Weapons
Melee weapons are more commonly used than other weapons...
- Wand of The Praesul
The wand of the praesul is a magic main hand weapon dropped...
- Wand of The Cywir Elders
The wand of the Cywir elders is a degradable wand that...
- Staff of Light
The staff of light is a two-handed staff that requires level...
- Ancient Lantern
The Ancient lantern is the second most powerful rebounder in...
- Seismic Singularity
The seismic singularity is an off-hand magic weapon dropped...
- Polypore Staff
The polypore staff is a degradable staff that requires 75...
- Wand of Treachery
The wand of treachery is a one-handed magic weapon. It...
- Weapons
The following two tables provide a comparison of two-handed and dual-wielded magic weapons requiring a Magic level of 75 or above. Note that augmented degradable items no longer use the equipment degradation system, but instead drain charge from the charge pack.
Launch an unstable blast at your target for 49.6%-200% ability damage. For 30 seconds, whenever the player inflicts a magic critical hit on their primary target, they will also fire a time strike, dealing 60%-120% ability damage and landing 1 game tick after the source hit.
Magic weapons come in two primary types, staves and wands. Staves are two handed, slower weapons, while wands are main hand weapons and typically have higher attack speed. Wands cannot be dual-wielded, but most come with a book or orb of the same level which functions as an off-hand magic weapon.
Magic is an attack type that is used primarily by weapons like staves and wands. In contrast to most melee weapons, magic weapons can be used to deal damage to non-adjacent opponents. Magic weapons are associated with the Magic combat skill.
Introduction. In RuneScape PvM, the meta at the time of writing is about pushing out as much damage in as little time as possible. It is important to understand that good and efficient PvM, especially at the higher tiers, is about squeezing out as much damage as possible in between mechanics.
The best magic weapon is the Fractured Staff of Armadyl, roughly worth ~3.5b right now. It has a special attack that fires off an auto-attack every time you land a critical hit. It is therefore pretty much required to have a bunch of crtitical chance boosting bonuses, else it will not be as amazing.