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23 Δεκ 2012 · There is only one crew skill in this game - Biochem. Anything else is something you stick on an alt you don't play. I went with Armstech on my Op. Pre 50 it was a fantastic skill because at the time I was leveling him decent vibroknives were hard to aquire. I was able to make artifact quality vks which was awesome.
- What should my Operative take?
It is a detailed and thorough analysis of what crew skills...
- Best Class for each Crew Skill
Imperial Agent - Operative. Bounty Hunter - Powertech. Great...
- What should my Operative take?
24 Μαΐ 2012 · It is a detailed and thorough analysis of what crew skills are best for what classes, taking into account the crew skill bonuses of their companions. According to this criteria, the recommended skills for an Imperial Agent are either Biochem, Armstech, Armormech or gathering.
1 Αυγ 2020 · What are the best crew skills for the imperial agent operative that suits the roleplay of being an imperial agent. I assume Investigation and slicing would be a couple. Slicing is very useful as there are plenty of slicing nodes all over the place and they pay out in a fair bit of credits. Salvaging is also a pretty good idea to grab.
24 Φεβ 2022 · SWTOR 7.0 Concealment Operative Guide (DPS PvE) for beginner players and more experienced veterans: Skills, Choices, Rotations, Gearing, Builds, Tips! Concealment is the premier tech stealth discipline. They deal exceptional single-target damage by eviscerating their victims with a variety of vibroknife attacks and horrifying toxins.
14 Νοε 2018 · Armstech is great skill for: Smugglers, Troopers, Imperial Agents, and Bounty Hunters. Artifice is the delicate work of constructing Jedi and Sith artifacts. Using this skill your crew can create modifications for items as Lightsabers and Blasters. Crystal colors are the same as the Lightsaber’s beam color or blaster colors.
21 Οκτ 2014 · Imperial Agent - Operative. Bounty Hunter - Powertech. Great fun and all that. I've only maxed out two classes so far, but anyways, making good progress. Point is however I want to pick every crew crafting skill that there is and assign the ones that fit best. I've read: http://www.swtor.com/community/showthread.php?t=132015 <----- great info btw.
Description: Whether ambushing enemies from stealth or using advanced medical technology to keep colleagues in the fight, the operative will do whatever it takes to advance the agenda of the Empire. Upgrades stealth and close-range attacks, allowing the Agent to strike without detection.