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  1. 17 Μαΐ 2018 · We know level scaling is horrible in Oblivion. How's this game? Is there a fomula based on player's level that matters enemies stats?

  2. When you gain a level, in addition to increasing three primary Attributes, your Health will automatically increase by 10% of your Endurance Attribute. If you increased Endurance this level, the Health increase is calculated from the increased Endurance.

  3. In general, there is very little level scaling in Morrowind. NPC levels and gear are static. In other words, NPCs will have the same items and stay at the same level at level 1 as they would at level 50. if an NPC has iron armor at level 1, they won't be upgraded to ebony armor at level 50.

  4. Creatures don't scale but harder creatures show up at higher levels through leveled lists. There is nothing special about level 20 except that more Golden Saints are spawned. If you mean the expansions, they are much harder but not scaled, they just start harder.

  5. 31 Ιουλ 2015 · You'll have at least 70 levels to do this in Morrowind ['optimal' characters with the lowest Major/Minor skills possible have 77], which is an average of 470/70 or about 7 attribute points per level up.

  6. Short answer - No. Long answer - Yes, Morrowind does have the same functionality for 'leveled lists' but its heavily simplified and not used as obnoxiously. Rather than enemies being phased out as you level, you just encounter tougher variants. Take Bloodmoon for example.

  7. 3) There is limited level scaling in Morrowind. Unlike the later games, you can't just go anywhere and kill vampire matriarchs at level 1. There are areas where the enemies are NOT...

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