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Façade is an artificial intelligence-based interactive story created in 2005 by Michael Mateas and Andrew Stern. Upon release, the game received attention from mainstream news publications for its innovative design, and prompted speculation about the potential use of artificial intelligence in video games .
23 Απρ 2020 · Facade is one of the most unique and novel games of its kind: a real-time interactive drama where players communicate directly with non-player characters in a short dramatic scenario. While over 15 years old, the game is one of the rare cases of an academic research project that achieved global status and popularity.
Support AI and Games and help the show grow by joining my Patreon:http://www.patreon.com/ai_and_games--2005's Facade is a cult classic: a quirk interactive d...
28 Φεβ 2011 · The game Façade weaves an interesting tale of deception and romance over the course of its short gameplay, one that varies in many subtle and not-so-subtle ways from playthrough to playthrough, but ultimately ends in one of a few basic outcomes based on your behavior. For example:
8 Μαΐ 2024 · Façade is one of the most unique and novel games of its kind: a real-time interactive drama where players communicate directly with non-player characters in a short dramatic scenario. While over 15 years old, the game is one of the rare cases of an academic research project that achieved global status and popularity.
Overview. Façade puts the player in the role of a close friend of Grace and Trip, a couple who recently invited the player to their home for cocktails. This pleasant gathering, however, is somewhat damaged by the clear domestic confrontation between Grace and Trip upon the player's entry.
Façade is an artificial intelligence-based interactive story created in 2005 by Michael Mateas and Andrew Stern. Upon release, the game received attention from mainstream news publications for its innovative design, and prompted speculation about the potential use of artificial intelligence in video games.