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  1. Magic House. Upon arrival, the Alchemist activates the Magic House for use. You can rest and save in it just like a hut or tent. He will only be there if you have completed all of his Starting Island quests. The Alchemist also provides a Chest of supplies: Synthesizer.

  2. Cultivator Island is the second magic island on Unoiks 428c, east of Eastern Island and west of Divider Island, and home to the bosses The Cultivator and The Storm. In addition to regular fish enemies, the far left of the ocean here contains a Kraken.

  3. 15 Απρ 2020 · Location: Between Magic island and Starting Island. This is the island with the huge elder Dragon. If you pick the magic path, the Alchemist can translate this dragon for you.

  4. The Wyrm Tunnels appear after defeating the Wyrm Queen in the hive on Eastern Island. The entrance to the tunnels appears in the top-left corner of the hive. The walls are made of bedrock, which can be mined with a drill or vehicle with mine 9, such as the Exo Drill or the Amethyst Queen Drill.

  5. Combine a Cat (catch one of the night-time cats on the starting island) with a Shadow Fur (drop from the same cats) in the Vine Copse (green magic building). Black Cat is a VERY good familiar, which includes spirit sight without an overlay, and frees up your head slot.

  6. Someone on discord made an actual map of the planet with island locations, resource distributions and the whirlpool: https://cdn.discordapp.com/attachments/373913524629667845/573947677939859486/Aground_Map.png

  7. Take your dragon and fly there. If you haven't found it yet: He is on the right of the starting island.

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