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  1. My most used macros are just macros telling people what to do. /p ADDS <se.4> /p MECHANICS <se.4> These ones have auto translate for the { } /p {Melee} {Limit Break} {Do It} <se.4> /p {Ranged}/{Caster}{Limit Break}{Do It} <se.3> /p {Healer}{Limit Break}{Do It} <se.2> /p {Mages Ballad}/{Bishop Auto Turret} {Can I have it?} <se.1>

  2. 22 Σεπ 2011 · basically i want it to cast Arcane Missiles if Arcane Missiles is available, but it should not start channeling if the previous Arcane Missiles hasn't finished channeling OR if Arcane Missiles is not available again by the time it finished channeling - cast Arcane Blast instead

  3. Using a macro with a set combination of abilities robs you of the option to mix up your combo as needed, and the constant change in your skill speed will render a macro with a set wait period worthless.

  4. 27 Ιουν 2024 · Generally you want your strongest hitting abilities (Wildfire, Automaton Queen, Drill, Chain Saw, Air Anchor, Full Metal Field, Excavator, Blazing Shot) to be inside of raid buffs so they can benefit from the increased damage that these buffs provide.

  5. Macros are basically useless for summoners. They add a delay between actions so you won't be able to optimize your DPS with macros, not to mention the rotation is simple as **** anyways.

  6. 4 Φεβ 2024 · Macro Guides. Key elements of this article are incomplete. You can help the Final Fantasy XIV Wiki by expanding it. General Guides. Emote Guide. Beginner's Guide to Understanding (Bad) Macros. Macro Icons. Useful Combat Macros. Category: Stubs.

  7. I was thinking about setting up a macro for dosis and E.dosis where it will cast at my focus target, that way I can just target allies at will and keep spamming the dosis. My question is would this mess with the action que or affect slide casting or be somehow a bad idea?

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