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  1. 5 Δεκ 2023 · With the new trailer for GTA 6 promising a Latina female protagonist, here’s a look at how women, the LGBTQ+ community, and those from diverse ethnic backgrounds are portrayed and represented...

  2. 7 Νοε 2023 · Our research enunciates, recognises, analyses and evaluates the impact of these tools with the aim of being taken into consideration by the scientific community and the general population, who most frequently consume, use and socialise through video games around the world.

  3. 24 Αυγ 2020 · The quantitative study was conducted in two countries – Poland and the United States – in order to research gamer identity. The questionnaire consisted of questions about the self-identification as a gamer, time spent playing video games, types of games played, and the platforms used.

  4. Video games have reinforced generalization and pre-conceived perceptions about certain groups through oversimplification and stereotypes (Mou & Peng, 2009). With female representation, we often stereotype women in video games in pejorative roles such as sexual objects or the damsel in distress (Wikipedia). Some video games such as

  5. 24 Οκτ 2019 · In terms of diversity of video game characters, a 2015 Nielsen study found that 65% of multicultural gamers felt that characters were not representative of their specific group, especially those that identified as Asian-American.

  6. 29 Απρ 2014 · This study demonstrates broad-based, second-order cultivation effects from video game play and provides a significant contribution to our understanding of how virtual representations of race...

  7. 29 Φεβ 2020 · This chapter explores these stereotypes and misrepresentations, as well as recent positive developments in Brazilian video game development that confront these tropes, presenting a richer, more diverse view of Brasilidade, or what it means to be Brazilian.