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  1. Entities. Level 94 is entirely desolate of any animated life; no entities had ever been encountered within. Colonies & Outposts. Due to the nature of the level, it is infeasible to establish a community. Entrances & Exits Entrances

  2. Full walkthrough level 94 in Escape The Backrooms!!! No Commentary"Escape the backrooms" on steam: https://store.steampowered.com/app/1943950/Escape_the_Back...

  3. 15 Φεβ 2024 · Best views in the backrooms. Level 94 is a huge map, so make sure your PC can handle it, if not lower the graphics settings to avoid it crashing. Follow curf...

  4. Level 94 is a vast expanse of dream-like green hills filled with different sorts of objects that a young kid would draw, including a water tower, houses as well as fences around them. The Level also has a Dreamcore vibe.

  5. Hostile entities have been observed searching the vicinity of Clickers for prey and letting it continue on its way without interruption. There seems to be a pattern to how Clickers move, but there is no apparent motive behind them, and attempting to catalog one's movements cause it to speed up, as if it were running away from you.

  6. 6 Νοε 2024 · Level 94, also known as "MOTION", is the 95th level of The Backrooms. Level 94 appears as a large, childlike neighborhood. The landscape appears as large, green rolling hills, with the bottom of the hills being completely flat. The entire level has a bright empty sky, being baby blue during the day and pitch black during the night.

  7. Survival Difficulty: Class 1 During the Day/Class 3 During the Night Unsafe Unsecure Low Entity Count Level 94 appears to be a large town, a floating castle and grass hills, but everything, has a grainy effect, as if this place was crafted.

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